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GSoC 2026

Faust Integration in Godot Game Engine

Integration of the Faust programming language into the Godot game engine as the form of an extension (GDExtension) as well as a static version using the faust2xx model. At the end of the project, the following deliverables will be available : · Faust Godot extension available publicly for any version of Godot. · A faust2godot command line tool to compile Faust program into Godot native language statically. · A Godot demo project to show off extension capabilities and help users getting started using the extension. · Technical documentations for both the GDExtension and faust2godot as well as a user manual with examples to make the tools as intuitive as possible to use.

Project details

Contributor

Mithaniel V.

Mentors

Not available

Technologies

Not listed in the archive