Projects per cycle
Android Graphics Tools Team, 2016 to 2026
View as table
| Projects | |
|---|---|
| 2016 | 0 |
| 2017 | 0 |
| 2018 | 0 |
| 2019 | 2 |
| 2020 | 3 |
| 2021 | 3 |
| 2022 | 0 |
| 2023 | 0 |
| 2024 | 0 |
| 2025 | 0 |
| 2026 | 0 |
PROJECTS
8 accepted projects across 3 cycles, 2019 to 2021. Each one links to its contributor, mentors and code.
Projects listed
8
Across 3 cycles
In GSoC 2026
–
Not taking part
Busiest cycle
2021
3 projects
Mentors named
4
Across all listed projects
First cycle
2019
Latest 2021
Android Graphics Tools Team, 2016 to 2026
| Projects | |
|---|---|
| 2016 | 0 |
| 2017 | 0 |
| 2018 | 0 |
| 2019 | 2 |
| 2020 | 3 |
| 2021 | 3 |
| 2022 | 0 |
| 2023 | 0 |
| 2024 | 0 |
| 2025 | 0 |
| 2026 | 0 |
Shiyu LiuMentored by Vasyl Teliman, Paul Thomson, Alastair Donaldson
Spir-fuzz is a C++-based tool that automatically finds bugs in Vulkan drivers. It works by transform the original shader into a new one that is...
Emiljano GjiritiMentored by Vasyl Teliman, Paul Thomson, Alastair Donaldson
In this project, I will study WebGPU, the upcoming standard for exposing the capabilities of the GPU hardware in web browsers, and its shading...
Mostafa Ashraf MohamedMentored by Vasyl Teliman, Paul Thomson, Alastair Donaldson
project involve adding new transformations to spirv-fuzz tools to improve their support for compute shaders
André Perez MaselcoMentored by Paul Thomson, Alastair Donaldson
SPIRV-Tools is a collection of tools to work on SPIR-V modules. One of these tools is spirv-fuzz. It applies semantics-preserving transformations to...
Vasyl TelimanMentored by Paul Thomson, Alastair Donaldson
This proposal aims to describe a set of transformations to implement for the spirv-fuzz tool. It provides a high-level overview of the...
Nipun GargMentored by Hugues Evrard, Paul Thomson
The objective of this project would be to write Vulkan Apps that demonstrate some part/combination of the Vulkan API that is not already covered by...
Jiradet OunjaiMentored by Paul Thomson, Alastair Donaldson
GraphicsFuzz is a tool that helps graphics driver makers capture defects by fuzzing and rendering semantically equivalent shaders. The tool applies...
Abel BriggsMentored by Hugues Evrard, Alastair Donaldson
The Android Graphics Tools Team's GraphicsFuzz is a metamorphic testing framework for OpenGL and Vulkan graphics drivers. Among its tools are a...
Data: Google Summer of Code public archive. Official GSoC archive