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GSoC 2026

Enhanced World Editing

World editing in Tiled is functional but minimal. Resizing maps requires a dialog, creating new maps means leaving the world view, and standalone maps can't use world tools at all. This project adds four core improvements: a world grid for coarse snapping, drag handles for visual map resize, creating and deleting maps directly in the world view, and a default world so standalone maps get world tools.

Project details

Contributor

Kanishka0411

Mentors

Not available

Technologies

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