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Tiled

Tiled is a 2D engine-agnostic level editor for games. Its primary feature is to edit different types of tile maps, but it also supports free image placement as well as powerful ways to annotate levels with extra information used by the game. Tiled focuses on general flexibility while trying to stay intuitive.

GSoC Participation History

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Past Projects

Tiled: New Hardware Renderer

Currently, Tiled uses software/CPU rendering for all of its images drawn in the application. This project will implement a new renderer utilizing...

Enhanced World Editing

World editing in Tiled is functional but minimal. Resizing maps requires a dialog, creating new maps means leaving the world view, and standalone...

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Tiled | GSoC Org Profile & Stats - Learn about Tiled's involvement in Google Summer of Code (GSoC), their technologies, detailed reports.

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github dominates with primary adoption

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