Blender Foundation GSoC projects
Every Google Summer of Code project accepted at Blender Foundation, grouped by program year. Open a project to see its contributor, mentors, technologies, and source code.
Back to Blender FoundationGSoC 2026
8 projects- Compositor: New Nodes from Geometry Nodes
Criss-Ivana
- Improved Mesh Smoothing for Blender
Evan Luo
- Modeling: Improved Edge Loop Editing
Henry Jiang
- General Brush Engine Improvements
Jerry Wei
- MaterialX Shader Authoring in Blender
Owen O'Malley
- Improving Regression Test Coverage
Yogeshgouda_Patil
GSoC 2025
8 projects- Improving Sampling in the Compositor
Benjamin Beilharz
- Compositor: Glare Node Enhancement
Mohamed Hassan Gad
- Create Keyframes in VSE Preview
Ramón_1
- Pitch Correction for Sound Playback in Sequencer
TheKaceFiles
- Adding handy features and UI improvements to Flamenco
Vivian Leung (vivz753)
GSoC 2024
6 projects- Geometry Nodes: File Import Nodes
CodeBlaze
- Sample Sound Node
Lleu Yang
- Sprucing Up the Sequencer
John Kiril Swenson
- Improve Distributed Rendering & Task Execution
David Zhang 2002
- UV stitch Tool Improvements
Anishb00
GSoC 2023
5 projects- UV Editor Improvements
MelissaGoon
- Improve Distributed Rendering & Task Execution under Flamenco.
Eveline Anderson
- Node preview in the shader editor
Colin Marmond
- Improve Waveform drawing speed
Lucas Tadeu Teixeira
GSoC 2022
3 projects- 3D Text Usability Improvements
yashdabhade
GSoC 2021
8 projects- Curve Improvements
Dilith Jayakody
- Regression Testing of Geometry Nodes
Himanshi Kalra
- Blender - UV editor improvements
Siddhartha Jejurkar
- Porting popular modifiers to Geometry Nodes
Fabian Schempp
- Blender Knife Tool Improvements
Cian Jinks
GSoC 2020
9 projects- Production Ready Many Light Sampling
Sam Kottler
- Continued Improvements to the Outliner
Nathan Craddock
- Editing Grease Pencil Strokes Using Curves
Falk David
- Custom Menus
Alexia Legrand
- Regression Testing Frameworks
Himanshi Kalra
- Info Editor Improvements
Mateusz Grzeliński
- Volumetric Soft Body Simulation
Matt Overby
- Liquid Simulation Display Options
Sriharsha Kotcharlakot
- Improving IO performance for big files
Ankit Meel
GSoC 2019
7 projects- Bevel Custom Profiles
Hans Goudey
- Cloth Simulator Improvement
Ish Hitesh Bosamiya
- Outliner Improvements
Nathan Craddock
- Intel Embree BVH for GPU
Quentin MATILLAT
GSoC 2018
5 projects- Bevel Improvements
Rohan Rathi
- Blender NPR Line Rendering Improvement
Yiming Wu
- Further Development for Cycles' Volume Rendering
Geraldine Chua
- Many Light Sampling
Erik Englesson
- Implementing a Hair Shader for Cycles
L. E. Segovia (amyspark)
GSoC 2017
5 projects- Improvement of Vertex Painting
Darshan Kadu
- Sculpting Tool Improvements
Sebastian Witt
- Normals Editing Tools
Rohan Rathi
- Python Package Manager
gandalf3
GSoC 2016
8 projects- Layer Manager
Severin
- Improvements for Bezier Curves
João Araújo
- Implementing a Denoising Filter in Cycles
Lukas Stockner
- UV Tools
SaphireS
- P-BVH enhanced vertex painting
Nathan Vollmer