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GSoC Participation History

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Improving Sampling in the Compositor

The goal of this project is to improve the compositor's sampling situation. This includes exposing the interpolation option to all nodes reliant on...

Topics:aiui

Improving Regression Test Coverage for the Compositor

This project will improve compositor regression testing by adding tests to expand code coverage. The compositor is being actively developed, so...

Topics:ai

Compositor: Glare Node Enhancement

This project aims to enhance Blender’s Glare node by addressing UX and technical limitations, improving usability, and performance. By resolving...

Topics:aiuiux

Optimizing Mesh and Multires Sculpting Performance in Blender

The goal of this project is to improve the performance of Blender’s sculpting system, particularly when working with high-resolution meshes....

Create Keyframes in VSE Preview

This project seeks to introduce the functionality of creating keyframes directly in the VSE preview by using the “I” or “K” key, adhering to the same...

Topics:ui

Edit-Mesh Mirror Improvements

This project addresses Blender’s edit-mode mirror limitations by enhancing its functionality to support multiple axes and operators. It will enable...

Topics:aiui

Pitch Correction for Sound Playback in Sequencer

The goal of this project is to integrate pitch-correction into Blender's video sequence editor (VSE). While the editor supports retiming video and...

Topics:ai

Adding handy features and UI improvements to Flamenco

Flamenco, whose target audience is small studios of artists and Blender users, could benefit by adding features that enhance the user-friendliness...

Topics:iosmlaiui

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