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GSOC 2017 PROJECT

Terasology Scenario Creation

The inspiration for this proposal is from elements of Minecraft along with some pre-existing suggestions and ideas within Terasology. The concept of...

Contributor
Tyler Thompson
Mentors
Martin Steiger, Tobias Nett, Scott Moses Sunarto, Florian Köberle
Organization
The Terasology FoundationEnd user applications
Program
GSoC 2017Completed

About this project

Description from the program archive

<p>The inspiration for this proposal is from elements of Minecraft along with some pre-existing suggestions and ideas within Terasology. The concept of Scenarios has been suggested in the past and would be very important in order to properly develop any notion of “static” worlds such as what would exist for Light &amp; Shadow. In addition, it would provide assistance to creation of exploration worlds such as the suggested Maze world.</p> <p>The implementation of scenarios can be thought of as basically creating a “game maker” style engine built into Terasology.</p> <p>As additional smaller, but very important goals attached to this idea, I intend to extend the currently existing tools for creation which mostly include BlockPicker and StructureTemplates both of these tools work well at what they do, but both are still limited for large creations as they require placing everything by hand. This is where the brush tool I propose can come in handy. The brush tool is designed to allow for “brush-strokes” being made using blocks to quickly create large structures and terraforming. These brush tools would allow for the following interactions.</p>

Tags

iOSUI

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  1. Telemetry System for Terasology

    Jin XIAMentored by Martin Steiger, Rostyslav Zatserkovnyi, Tobias Nett +1

  2. Sectors

    VizaxoMentored by Cervator, Tobias Nett, Rostyslav Zatserkovnyi +2

  3. Exploration World- Improved gameplay

    Nihal SinghMentored by Xavier Tariq, iojw, Scott Moses Sunarto +2

  4. Physics-based Combat System

    Swastik GargMentored by Xavier Tariq, Razvan Mincu, niksoc

  5. Destination Sol Resurrected

    Aresh MishraMentored by Cervator, Rostyslav Zatserkovnyi, Emanuele D'Arrigo +1

  6. Anatomy System and Genome integrations

    Arpan BanerjeeMentored by Xavier Tariq, Mandar Juvekar, Cervator +1

  7. Behavior Trees

    David KamberskyMentored by Mandar Juvekar, Bryan Conrad, oniatus +2

  8. Better blender md5 exporter

    Kartikey AgrawalMentored by Cervator, Tomás Laulhé, Taha Dogan Gunes +1

  9. API(s) for out-of-game interaction with Terasology server

    Gianluca NittiMentored by Max B., Tobias Nett, John Stalbaum +1

Data: Google Summer of Code public archive. This project in the official archive