The Terasology Foundation GSoC projects
Every Google Summer of Code project accepted at The Terasology Foundation, grouped by program year. Open a project to see its contributor, mentors, technologies, and source code.
Back to The Terasology FoundationGSoC 2021
4 projects- Destination: Sol World-Gen Modularization
Isaiah Blanks
- Quality Improvements for Light & Shadow
Alluri Harshit Varma
- Migrate Web Presence to new Module Site
Yash Patel
GSoC 2020
8 projects- Interactive Journey in Terasology Contributions
Prathmesh Sahasrabhojane
- Genome Expansion
Vedant Shroff
- Converting Destination: Sol systems to use ECS
Isaac lichter
- CODEUINO: Proposal Functionality in Donut
Asel Peiris
- Metal Renegades: Refining Gameplay
AndyTechGuy
GSoC 2019
9 projects- The render DAG enhancements
David S
- Apiculture
Cameron McWilliams
- Light And Shadow Remastered
darshan3
- Restoration 100
E. Aakash
- Terasology Launcher 4.0
Priyadarshi Raj
- Metal Renegades: Initial World Implementation
AndyTechGuy
- Metal Renegades - Multiplayer Implementation
Mayant Mukul
- Module Showcase Website!
Tejas "majordwarf" Tank
GSoC 2018
9 projects- Improving the Server Facade
Neil Moon
- Renovation of MasterOfOreon
Naman Tiwari
- Extending “Light and Shadow” Gameplay and Functionality
Devi Acharya @dacharya64
- Event Recording Feature
Iaron da Costa Araújo
- GooKeeper Implementation
Shreyas Iyer
- Tower Defence Gameplay Template
jellysnake
- Multiple Worlds
Sarthak Khandelwal
- Game / saved world / module preview image content
Siarhei Shalyhaila
GSoC 2017
10 projects- Telemetry System for Terasology
Jin XIA
- Sectors
Vizaxo
- Exploration World- Improved gameplay
Nihal Singh
- Physics-based Combat System
Swastik Garg
- Destination Sol Resurrected
Aresh Mishra
- Anatomy System and Genome integrations
Arpan Banerjee
- Behavior Trees
David Kambersky
- Terasology Scenario Creation
Tyler Thompson
- Better blender md5 exporter
Kartikey Agrawal
- API(s) for out-of-game interaction with Terasology server
Gianluca Nitti
GSoC 2016
3 projects- Standalone NUI extraction and visual NUI editor
Rostyslav Zatserkovnyi
- Application for City Generation and dynamic Simulation
Cpt. Crispy Crunchy