Skip to content

GSOC 2016 PROJECT

Standalone NUI extraction and visual NUI editor

Currently, Terasology uses its own NUI (New User Interface) framework to render in-game UI elements. This solution works great for the game’s...

Contributor
Rostyslav Zatserkovnyi
Mentors
Cervator, Florian
Organization
The Terasology FoundationEnd user applications
Program
GSoC 2016Completed

About this project

Description from the program archive

<p>Currently, <strong>Terasology</strong> uses its own <strong>NUI</strong> (New User Interface) framework to render in-game UI elements. This solution works great for the game’s purposes and has the potential to stand out as a separate library, used in MovingBlocks’ open-source adoptee <strong>Destination Sol </strong>and various other game projects. The proposed project aims to extract the framework into a standalone library and create a visual editor application for <strong>NUI</strong> interface definition files to facilitate developer and modder interest.</p>

Tags

AIUI

From the people who did it

No proposal or progress posts shared yet

Worked on this project? Share the proposal that got you selected and the posts you wrote.

Claim this project
  1. DAG-based Rendering Pipelines for Terasology

    tdgunesMentored by MarcinSc, manu3d, Martin Steiger

  2. Application for City Generation and dynamic Simulation

    Cpt. Crispy CrunchyMentored by SkySom, Martin Steiger, skaldarnar

Data: Google Summer of Code public archive. This project in the official archive