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Last took part in 2020

appleseed

A modern open source rendering engine for animation and visual effects

Contributors in 2026

–

Not taking part

Projects since 2016

11

2.8 a cycle on average

Cycles

4 of 11

First in 2017

Rank in 2026

–

By contributors

Mentors

3

for 3 projects in 2020

Contributors per cycle

Accepted projects each year, against the median organization that year

  1. 3
View as table
appleseed contributors per cycle
appleseedMedian organization
201604
201734
201833
201924
202034
202104
202203
202304
202404
202505
202604

Quick answers

Is appleseed in GSoC 2026?
No. It last took part in 2020.
How long has it taken part?
4 of 11 cycles since 2016, first in 2017.
How many contributors does it usually take?
2.8 a cycle on average, 11 in total. Its largest cycle was 2017, with 3.
What does it build with?
Python, C++, Qt, C, OpenGL, C++11.

Accepted projects

3 projects in 2020 · All 11 projects since 2016

  1. Microfacet-based Normal Mapping

    Lovro BosnarMentored by Lars

    Texture maps are used for defining material properties for every point per object surface. Normal maps are textures that are efficient for...

  2. New Post-Processing Stages

    Tiago Loureiro ChavesMentored by Kevin Masson

    This project aims to equip the post-processing pipeline with a good amount of new artistic effects, to allow users to tweak the overall look and feel...

  3. Revisiting Physical Sun and Sky Model

    João Marcos Mororó CostaMentored by François Beaune

    This project will improve the current Appleseed's implementation of physical sun and sky models. Fixing the current blue tint present on Appleseed...

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Data: Google Summer of Code public archive. Contributor counts are accepted projects.