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Last took part in 2017

Copyleft Games

Game libraries, frameworks, and development toolkits

Contributors in 2026

–

Not taking part

Projects since 2016

4

2 a cycle on average

Cycles

2 of 11

First in 2016

Rank in 2026

–

By contributors

Mentors

3

for 2 projects in 2017

Contributors per cycle

Accepted projects each year, against the median organization that year

  1. 2
View as table
Copyleft Games contributors per cycle
Copyleft GamesMedian organization
201624
201724
201803
201904
202004
202104
202203
202304
202404
202505
202604

Quick answers

Is Copyleft Games in GSoC 2026?
No. It last took part in 2017.
How long has it taken part?
2 of 11 cycles since 2016, first in 2016.
How many contributors does it usually take?
2 a cycle on average, 4 in total. Its largest cycle was 2016, with 2.
What does it build with?
C, Python, OpenGL, JavaScript, Xmpp.

Accepted projects

2 projects in 2017 · All 4 projects since 2016

  1. Shadow Rendering

    Abdeselam El-HamanMentored by Gautham Nekkanti, Arc Riley, Dariel Kremov

    PySoy is a game creation engine where the aim is to give a remarkeable easy-to-use library to the developers compared to other game engines in the...

  2. A 3-D sidescroller game with physics based gameplay to show off the rendering and physics engine of PySoy

    Alexander BaseliceMentored by Gautham Nekkanti, Arc Riley, Dariel Kremov

    I propose developing a 3-D sidescroller with physics based gameplay to show off the rendering and physics engine of PySoy. The player has a crystal...

No accepted proposals or progress posts from Copyleft Games contributors yet. Contributed here? Share yours.

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Data: Google Summer of Code public archive. Contributor counts are accepted projects.