Contributors per cycle
Accepted projects each year, against the median organization that year
View as table
| Kodi | Median organization | |
|---|---|---|
| 2016 | 0 | 4 |
| 2017 | 3 | 4 |
| 2018 | 2 | 3 |
| 2019 | 1 | 4 |
| 2020 | 3 | 4 |
| 2021 | 2 | 4 |
| 2022 | 1 | 3 |
| 2023 | 0 | 4 |
| 2024 | 0 | 4 |
| 2025 | 0 | 5 |
| 2026 | 0 | 4 |
The ultimate entertainment center
Contributors in 2026
–
Not taking part
Projects since 2016
12
2 a cycle on average
Cycles
6 of 11
First in 2017
Rank in 2026
–
By contributors
Mentors
1
for 1 project in 2022
Accepted projects each year, against the median organization that year
| Kodi | Median organization | |
|---|---|---|
| 2016 | 0 | 4 |
| 2017 | 3 | 4 |
| 2018 | 2 | 3 |
| 2019 | 1 | 4 |
| 2020 | 3 | 4 |
| 2021 | 2 | 4 |
| 2022 | 1 | 3 |
| 2023 | 0 | 4 |
| 2024 | 0 | 4 |
| 2025 | 0 | 5 |
| 2026 | 0 | 4 |
Each one has its own page of organizations and trends
Technologies
# Topics
1 project in 2022 · All 12 projects since 2016
Mohd. ShaheerMentored by Razze
Chorus 2 is the default Web Interface for Kodi. It has been implemented on Coffeescript, Backbone, Marionette, etc. Kodi now has a project in...
Shardul SemwalMentored by Nick Siakas, gusandrianos
This project aims to add a feature of native Achievements in Kodi's RetroPlayer using Kodi's UI system. After addition of this feature, users can...
Priyanshu JainMentored by Kolja Lampe-1
The web interface of Kodi was originally written in Coffeescript and had to be re-written in Elm for maintenance purposes. Till now a basic layout of...
Alexander IonkovMentored by Kolja Lampe
The purpose of this project is to replace the current web interface, chorus2, which is written in Coffeescript. In order to maintain active...
Mohd TahirMentored by Markus Pfau
Inputstream.adaptive is written in C++ and handles 3 bitstreams: HTTP Live Streaming (HLS) Dynamic Adaptive Streaming over HTTP (DASH) Smooth...
NIKOLA SIAKASMentored by Kostas Andrianos, velocity
My project for the summer of 2020 was to create a save state manager for RetroPlayer. As a stretch goal, I had to implement automatic saved game...
Konstantinos AndrianosMentored by Garrett Brown
The purpose of the project is to allow users to apply various shader presets from libretro's shaders repository, to any game, through Kodi's...
Mohit_AgarwalMentored by Kolja Lampe, Rainer Hochecker
The goal of this project is to build a tool which can help the users to detect the intros/outros of their TV show files. Using this tool, user can...
Mehtab ZafarMentored by Kolja Lampe
One of the major features of Kodi is that it is very extensible. Anyone can create a new addon adding/modifying any functionality that they want. The...
vel0cityMentored by Garrett Brown
Implement and improve features like shader support and multiplayer. Fix currently known issues of RetroPlayer Brainstorm new features for RetroPlayer
Arpit NandwaniMentored by Kolja Lampe
Kodi codebase is written in C++ which is dynamically converted to Python through SWIG and Groovy. In this project Python 3 support is to be added for...
Philipp KerlingMentored by Rainer Hochecker
Wayland is a set of protocols for communication between applications and compositors that is expected to replace Xorg in the Linux graphics stack in...
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Claim your projectData: Google Summer of Code public archive. Contributor counts are accepted projects.